LD_PRELOAD: Not-So-Random

Not-So-Random: Using LD_PRELOAD to Hijack the rand() Function

    Today I wanted to continue the series on using LD_PRELOAD.  In today’s post we are going to use LD_PRELOAD to hijack the rand() function in a simple random number guessing game to control the generation of random numbers and effectively be able to cheat in this simple game by making it extremely predictable.  The code …

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teacher and chalkboard

The Death and Rebirth of Musashi.js OR How I turned personal failure into better teaching tools.

A little background… As I stood in front of a class of developers trying to explain cross-origin resource sharing (CORS), I knew I wasn’t conveying it well enough for a significant subset of the group. It was Autumn 2017 (not my password at the time, by the way), and I was on-site with one of …

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